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PS3 System Software Update (v3.56)
Posted: 27th January 2011 by Fred van Ommeren in GamingTags: firmware, PS3, Sony
Comments Off on PS3 System Software Update (v3.56)
Als je nu je PS3 aan zet zul je merken dat er een nieuwe firmware beschikbaar is, namelijk versie 3.56
Geen nieuwe functies dit keer, maar slechts een poging van Sony om iets te doen aan alle hacks/jailbreaks/homebrew/custom firmware/etc. Â Downloaden hoeft niet, maar is wel vereist om in te kunnen loggen op PSN.
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Black Ops patch 1.06 voor PS3 NU live!
Posted: 25th January 2011 by Fred van Ommeren in GamingTags: Black Ops, Call of Duty, COD
Voor de liefhebbers: Er is een nieuwe patch uit voor Call of Duty: Black Ops. En er is nogal wat aangepast. Hieronder alle veranderingen:
- New Features:
- New contracts added to the rotation.
- Added optional pre-match timer for LAN / System-Link games.
- Fixed freeze associated with larger games.
- Improved reliability of players connections to one another.
- Improved ability to bring parties to the game lobby. Late party joiners would try to connect to previous lobby host and be denied if new joiners trigger a lobby host migration.
- Addressed an issue where the Host encounters and infinite spinning loading circle after a Host migration.
- Fixed a timing specific, long/infinite loading screen when joining games (sometimes giving you “Error – Read error (0x80010713) on file <map name>”).
- Fixed a timing-specific freeze when host powered down during host migration.
- Cleaned up the map search filter in the Community section (deleted unused entries).
- Fixed Combat Training’s “USE FRIENDS” option for bots names.
- Fixed issue with split-screen guest profile names being blank, resulting in matches never launching.
- Instead of showing the generic “Player†for offline profiles in LAN, we now display the PS3 profile name.
- Fixed Friends list appearing after viewing a Friends Playercard from the Leaderboards.
- Fixed filter so players can now view Friends on Zombies leadboards.
- Fix timing specific issue where the game can be put into slow motion.
- Addressed “disconnected path” error when using the doors in Radiation after a host migration.
- Fixed stability issues navigating lobbies after client on Split Screen Zombies quits out of a game.
- Addressed issue/exploit when removing Counter Spy Plane effects with the Jammer.
- Fixed a freeze when quickly loading maps one after another in private match.
- Fixed issue where players get primary weapons in Second Chance.
- Fixed “NEW†stamp not disappearing for Custom Slot 9 when highlighting the slot.
- Removed water vision effect when respawning after dying in the acid pool in Radiation.
- Several contract fixes.
- Second Chance – players that put an enemy into Second Chance are now credited for a full kill once that enemy dies. If another player kills the enemy while the enemy is in Second Chance, they will get assist credit.
- Adjustments to the PSG1 with attachments.
- AK74U adjustments.
- RCXD adjustments.
- Silenced sniper rifle adjustments.
- Removed hit markers when shooting friendly equipment.
Issues Addressed:
Gameplay Tuning:
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Eindelijk maar weer eens wat eigen werk uitgezocht..
Foto gemaakt tijdens de Conrad Euregio Rally 2010.